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Cross-Platform Development
Cross-Platform Development

Two platforms, one build cycle

We build with Flutter and React Native when you need iOS and Android at once, and say so when the approach doesn't fit.

WHO IT IS FOR
Early stage

Both platforms needed at once

The budget won't carry two native teams, and launching on one platform only means losing half of the audience.

Growth stage

The two versions have drifted apart

Separate teams run iOS and Android: features ship at different times and the apps already behave differently.

Scale stage

Speed matters more than native feel

The product changes often, and duplicating every improvement across two codebases now costs more than rewriting them as one.

WHAT IS INCLUDED
Technical choice: Flutter or React Native for your case, with reasoning
Discovery: journeys, scope of the first version, realistic timeline
One design system that accounts for iOS and Android differences
Shared codebase with native modules where they are genuinely needed
Integrations: CRM, payments, push notifications, product analytics
Release to the App Store and Google Play from one release cycle
Handover of code and documentation to your team after the project
PROCESS

From request to result

[ 01 ]free · 30 min

Clarity Session

We check whether a shared codebase suits your product. You get a straight answer backed by numbers. No sales pitch.

[ 02 ]14 business days

Discovery and stack choice

Journeys, prototype, and the choice between Flutter and React Native against your requirements. Timeline and cost follow.

[ 03 ]scoped per project

Design and MVP build

We build the first version for both platforms at once. Demos every two weeks, both builds tested in parallel.

[ 04 ]ongoing, monthly cycle

Release and growth

Release to both stores, data collection, and priorities set by user behavior on each platform separately.

Frequently asked questions

and answers

When does cross-platform not fit and you recommend native?+

When the product depends on complex graphics or animation, deep camera, Bluetooth or background work, or has strict performance requirements. In those cases the shared code ends up wrapped in native modules and the saving disappears. We say this during the Clarity Session, before the work starts, not halfway through the project.

Flutter or React Native — which one should we pick?+

It depends on the product and on your team. Flutter gives more predictable appearance and behavior across both platforms, while React Native is closer to teams already working in JavaScript or sharing code with the web. We fix the choice during discovery with the reasoning written down, not by following trends.

How much cheaper is this than two native builds?+

The saving comes from the shared codebase: one team, one cycle, one set of business logic instead of two. It is not a half-price project, though — design, testing and store releases still happen per platform. We show the real difference in numbers at the estimate stage, once the scope is fixed.

Will users notice the app isn't native?+

Not when platform differences are handled properly. Problems appear when a team designs one interface for both systems and ignores the behavior people expect on each. We build those differences into the design system from the start.

THE FINAL STEP TOWARD A SYSTEM

Ready to turn growth
into predictability?

Start with a free 30-minute Clarity Session.